lunes, 24 de marzo de 2014

MATERIALES PROCEDURALES DE MAYA

LAMBERT MATERIAL




GLOW ATRIBUTE MATERIAL





RAYTRACE ATRIBUTE MATERIAL





TRANSLUCENCY ATRIBUTE MATERIAL





VECTOR RENDER ATRIBUTE




ANISOTROPIC MATERIAL




BLINN MATERIAL




LAYERED SHADER MATERIAL




PHONG AND PHONG E MATERIALS





RAMP SHADER MATERIAL






SHADING MAP MATERIAL




SURFACE SHADER MATERIAL




USE BACKGROUNG MATERIAL



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